AI Insights · Timothy · July 2022
Top 5 3D Anime Games on Android in Hungary, Q2 2022
In Q2 2022, the top 5 3D anime games on Android in Hungary exhibited varied trends in downloads, revenue, and active users. Insights from Sensor Tower reveal the performance metrics for these popular titles.
In Q2 2022, the top 5 3D anime games on the Android platform in Hungary displayed diverse trends in their weekly downloads, revenue, and active users. Here’s an overview of their performance based on data from Sensor Tower.
Genshin Impact experienced fluctuations in its weekly revenue, peaking at approximately $6.2K in late March and seeing a low of around $1.5K in late May. Weekly downloads remained relatively stable, hovering around 900 in early April and dipping to around 640 by mid-May. Weekly active users showed minor variances, starting at about 12.5K and ending Q2 with close to 12.6K.
DRAGON BALL LEGENDS showed significant peaks and valleys in its weekly revenue, with a high of nearly $6K at the end of May and a low of $362 in mid-May. Weekly downloads saw a notable rise from 417 in late March to 861 by the end of May. Active users increased steadily from around 4.1K to 5.7K by the end of June.
Summoners War had a more modest revenue performance, with a peak of approximately $2.3K in early May and a low of $610 in late May. Weekly downloads fluctuated slightly, starting at 30 and reaching a low of 13 in mid-June. Active users saw a gradual decline from about 3.8K in early April to around 3.5K by the end of June.
Honkai Impact 3rd showed revenue peaks in late May at around $2.9K and a low of $197 in late June. Download numbers remained relatively consistent, with a slight dip from 157 in late March to 120 in mid-June, before rising to 204 by the end of June. Active users exhibited minor fluctuations, starting at approximately 845 in early April and ending Q2 at about 897.
The Seven Deadly Sins saw its revenue peak at about $2.7K in early June and hit a low of $233 in late April. Weekly downloads varied, peaking at 186 in early May and dropping to 85 in late April. Active users showed a slight decline from around 827 in early April to 714 by the end of June.
For more detailed insights and analytics on these games, visit Sensor Tower.